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Software Engineer

Netflix - 1d ago

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Senior Software Engineer

Reddit - 4d ago

Research Scientist, 3D Human Body Shape and Animation

AI Summary ✨

Requirements:

  • PhD degree in Computer Science, a related field, or equivalent practical experience.
  • One or more scientific publication submissions in AI conferences (e.g., NeurIPS, CVPR, ICCV, ICLR).

Nice to haves:

  • PhD in Computer Science, Applied Math, or a related field with a focus on 3D Geometry or Machine Learning.
  • Experience with Deep learning frameworks (e.g., JAX) and with Python/ C++.
  • Experience with mesh processing, skeletal animation pipelines.
  • Understanding of linear algebra, calculus, and optimization.

What you'll be doing:

  • Develop algorithms and models for 3D body shape estimation, rigging, and skinning.
  • Work with parametric models to represent human populations for various applications with differing performance and quality requirements.
  • Research and develop novel approaches to physics-based generative animation conditioned on multimodal input data such as text, audio, sparse sensor information.
  • Work alongside software engineers and other research scientists to deliver production-ready models and pipelines.

Perks and benefits:

  • Opportunity to work at Google's offices in London, UK and Zürich, Switzerland.
  • Contribute to foundational models and core technologies for synthesize reality.
  • Engage with a team working on next-generation user experiences and new features in AR.
  • Active contribution to the wider research community through sharing and publishing findings.
Apply here
Google logo

Google

London, UK

Experience: Principal
Posted: February 11, 2026
Nodejs
Python
machinelearning

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