Bachelor’s degree in Computer Science, Computer Engineering, or equivalent combination of education and experience
3+ years' experience building and shipping commercial 3D software in C/C++, C# or similar language
3+ years' experience with proprietary or commercial 3D engines (Unity, Unreal, etc)
Experience in developing 3D pipelines, game development, Augmented Reality, Virtual Reality, or interactive real-time 3D products
2+ years' experience in computer graphics, rendering, physics-based simulation, 3D character animation, advanced optimization techniques, or games middleware/tooling
Nice to Haves
5+ years of experience with Unity or Unreal engines
5+ years of experience with Tooling for game developer
What You'll Be Doing
Build tools for Third Party Quest developers across various build paths (Unity, Unreal, Spatial SDK, Web XR, Horizon World) to help them create content for headsets
Communicate and show empathy to third party developers, prioritizing their success
Design tools and core components to make it easy for developers to use Meta APIs/SDKs
Collaborate with team and partners to drive roadmap creation
Perks and Benefits
Opportunity to be at the forefront of AR/VR technology
Contribute to changing the world through innovative solutions