Bachelor’s degree or equivalent practical experience.
2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree in an industry setting.
2 years of experience working with embedded operating systems.
2 years of experience with data structures or algorithms in either an academic, or an industry setting.
Nice to haves:
Experience analyzing GPU-accelerated applications like games, image processing, or general purpose GPU application.
Experience in developing and debugging code in C language.
Knowledge of the OpenGL ES, Vulkan, or OpenCL Application programming interfaces (API).
What you'll be doing:
Develop Graphics Processing Unit's (GPU) graphics and compute technologies spanning the full GPU software stack using C coding language.
Provide general solutions to problems, minimize application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
Help evaluate and bring-up of devices, and work with Product and Engineering teams to define the role and requirements of the GPU in future product designs.
Debug sophisticated user mode and kernel mode problems.
Advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google.
Perks and benefits:
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another.
Ongoing opportunities to switch teams and projects as you and our fast-paced business grow and evolve.
Versatile work environment focusing on information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile.